This means it is pretty difficult to get an accurate picture of performance across the whole game, or a reliable benchmark. Similarly riding along a road in a lowland area will give you a frame rate somewhere in between the two. When deep in the woods it is extremely hard on all graphics hardware, while in a cave or mine, or fighting your way through an Oblivion gate you can expect more than double the frame rate. This is probably one of the most intense graphical parts of Oblivion I have come across, and it is important to realise that performance in the game varies widely. All tests were conducted from a place in Cyrodiil called Weatherleah, which provides a particularly tough test with lots of trees flora and fauna to render as well as the odd troll to fight. However I wanted to provide an idea of what you can expect from your rig. These tests arent scientific due to the lack of a repeatable and reliable benchmark. As ever here at Guru3D, we like performance and in particular good performance as well as good looks, so here is a rather subjective idea of performance on a few base systems. And as you may have guessed, you are going to need some seriously hot hardware to run this game at full settings. Tweet All this graphical glory comes at a price though.
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